Eureka: 501 Adventure Plots to Inspire Game Masters
Buy Eureka in our online store as a print + PDF bundle or a DRM-free PDF.
“Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves reaching for again and again.” — Game designer Wolfgang Baur, Kobold Quarterly review
“In my reading, I found myself getting excited about writing up one of those epic campaigns again!” — Daniel Donahoo, Wired
Featuring a foreword by gaming industry legend Monte Cook, Eureka contains 501 complete adventure plots usable with almost any roleplaying game, plus GMing advice and tools for making the most of every plot.
If you game once a week, that’s nearly 10 years of adventures, all right here in the largest collection of its kind ever published. Written by nine veteran game masters — the authors of the most widely read game mastering blog on the planet, Gnome Stew — Eureka is more than just adventure seeds.
Each plot includes a hook to draw your players in, an outline detailing enough material for a complete adventure, generally in the form of 3-5 meaty encounters, and any game mastering notes, plot twists, and advice you might need to turn that plot into a fun night of gaming.
Adventure hooks alone don’t give you much to work with, but fully developed adventures can be hard to personalize and fit into an ongoing game. Eureka is the perfect middle ground: We provide the main ingredients, and you decide how to prepare them.
Packed with ideas and inspiration, this massive collection is designed to be the ultimate adventure toolkit:
Fantasy, science fiction, and horror plots: 167 of each, all easily adaptable to multiple genres
Clear, concise game mastering advice: We show you how to adapt plots to other genres (effectively giving you 464 fantasy, 420 sci-fi, and 338 horror plots) and how to turn Eureka plots into full-blown adventures
The tools you need: Plots are grouped by theme, from “Revolt” to “Mistaken Jealousy,” and categorized by tags like intrigue, exploration, and combat-heavy
Four indexes: Quickly find a plot for any situation by genre, tag, title, or author
No game mechanics and no proper names: These system-neutral plots are simple to use and easy to personalize to your game
A bestseller (top 10%) with a five-star rating on DriveThruRPG, Eureka has gotten rave reviews:
Kobold Quarterly review by award-winning game designer Wolfgang Baur. “Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves reaching for again and again.”
Gaming Brouhaha review by MJ Harnish. “This is a great book, which is just as useful for a novice game master as someone who has been running RPG games for decades.”
Stargazer’s World review by Michael Wolf. “So why should any GM get Eureka? In my humble opinion it’s the most useful tool a gamemaster could probably have.”
Neuroglyph Games review by Michael Evans. Eureka (501 Adventure Plots to Inspire Game Masters) is really a remarkable ebook, and certainly one that can be easily recommended for not only D&D 4E Dungeon Masters, but for anyone choosing to take on the task of Game Mastering any Role-Playing Game.”
Blogcritics review by Brian “Fitz” Fitzpatrick. “This book should be like crack to not only roleplayers in general and gamemasters (GMs) in specific, but should also provide infinite ideas for novelists and short story writers seeking inspiration for their own works.”
RPG Blog 2 review by Zachary Houghton. “If you’re a Game Master who likes a little help with his brainstorming, Eureka will be a welcome addition to your bookshelf, virtual or otherwise.”
Fantasy Hrvatska (in Croatian) review by Stribor. (English translation)“There is no doubt – Eureka: 501 Adventure Plots to Inspire Game Masters is a terrific reference book that could (and should!) be found on the shelf of every GM.”
If that sounds like a book worth having on your real or virtual shelf, you can snag a copy in our online store!
And for more about Eureka, check out these articles and podcasts that have featured the book:
Articles
Wired: GeekDad blogger Daniel Donahoo says: “In my reading, I found myself getting excited about writing up one of those epic campaigns again!“
UncleBear: Berin Kinsman talks about Eureka as a campaign planning tool
Critical Hits: The Chatty DM breaks down Eureka from his perspective: “This product is ideal for GMs that want to create their own adventures but need help to kick start their creative muscles.“
Newbie DM: The Newbie DM says “This book is a treasure trove for the DM like me, who sometimes has to find inspiration in order to create stories.“
Campaign Mastery (take two): Mike Bourke discusses Eureka’s GMing advice, building organized, Eureka-style plots, and using Eureka plots in character creation
Podcasts
3.5 Private Sanctuary offers up a 30-minute interview covering the origins of Eureka and Gnome Stew, using Eureka, and its utility for Pathfinder/D&D 3.5e GMs
Buy Eureka in our online store as a print + PDF bundle or a DRM-free PDF.
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Eureka: 501 Adventure Plots to Inspire Game Masters
Buy Eureka in our online store as a print + PDF bundle or a DRM-free PDF.
Featuring a foreword by gaming industry legend Monte Cook, Eureka contains 501 complete adventure plots usable with almost any roleplaying game, plus GMing advice and tools for making the most of every plot.
If you game once a week, that’s nearly 10 years of adventures, all right here in the largest collection of its kind ever published. Written by nine veteran game masters — the authors of the most widely read game mastering blog on the planet, Gnome Stew — Eureka is more than just adventure seeds.
Each plot includes a hook to draw your players in, an outline detailing enough material for a complete adventure, generally in the form of 3-5 meaty encounters, and any game mastering notes, plot twists, and advice you might need to turn that plot into a fun night of gaming.
Adventure hooks alone don’t give you much to work with, but fully developed adventures can be hard to personalize and fit into an ongoing game. Eureka is the perfect middle ground: We provide the main ingredients, and you decide how to prepare them.
Packed with ideas and inspiration, this massive collection is designed to be the ultimate adventure toolkit:
Want to see how all of this comes together in the book? Download a 19-page PDF excerpt from Eureka, and don’t miss Eureka’s cover and sample interior artwork.
Reviews
A bestseller (top 10%) with a five-star rating on DriveThruRPG, Eureka has gotten rave reviews:
If that sounds like a book worth having on your real or virtual shelf, you can snag a copy in our online store!
And for more about Eureka, check out these articles and podcasts that have featured the book:
Articles
Podcasts
Buy Eureka in our online store as a print + PDF bundle or a DRM-free PDF.